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Experience and selected relevant areas of application with virtual reality glasses


The survey breaks down VR glasses adoption and use-case priorities — from gaming and live sports broadcasts to education and medical applications.
The survey breaks down VR glasses adoption and use-case priorities — from gaming and live sports broadcasts to education and medical applications.
PREMIUM

Source

Source


ONE8Y

Survey period

Survey period


08/20/2024 - 08/21/2024

Survey country

Survey country


Germany

Sample

Sample


n=2,498 total population surveyed, of which n=1,274 have experience with VR glasses or are intersted in them

Question

Question


Have you already had experience with virtual reality (VR) glasses? Which areas of application for VR glasses are most relevant to you? (multiple answers possible; aided answers)

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